Key things to remember
While gesture detection sounds very inspiring and motivating, and can encourage developers to use their imagination, there are a few options we need to consider while implementing a gesture-enabled application. They are as follows:
User actions
Development
Data matching
Testing
User actions or inputs are the key elements for any gesture-enabled application. Wrong inputs can mislead the application if they are not handled properly. So, make sure the user knows what needs to be done for what action. This can be done by training them or by providing live feedback in the application's UI.
While developing, make sure you capture all the conditions that come from user input. Also, you must validate the boundary conditions for the entry and exit criteria of the gestures. If the user input matches with the data set, invoke the desire action, otherwise send the message back to the user. This makes your development a bit complex as you need to check for both positive and negative...