In this chapter, we saw the basic functions of GUI in NetBeans. You learned how to create an application window with the JFrame class by setting its size, adding labels to it, and closing the application. Then, we dived into the topic of the GUI editor, palette. We saw a working palette and the components available in it. Lastly, you learned how to trigger events by adding a button and adding functionality to it.
In the next chapter, you'll learn about XML.