Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Haxe Game Development Essentials

You're reading from   Haxe Game Development Essentials Create games on multiple platforms from a single codebase using Haxe and the HaxeFlixel engine

Arrow left icon
Product type Paperback
Published in Nov 2015
Publisher
ISBN-13 9781785289781
Length 188 pages
Edition 1st Edition
Concepts
Arrow right icon
Toc

Table of Contents (10) Chapters Close

Preface 1. Getting Started FREE CHAPTER 2. Building a New Game 3. Dealing with Menus and Screen Flow 4. Delving into Animations and Gameplay 5. Adding Sound 6. Working with Configuration Files 7. Deploying to Multiple Platforms 8. What's Next? Index

Building the enemy spawner


Now that we've gone over the data format, let's start implementing it. Luckily, the process to load and read this data is extremely easy due to functionality that Haxe provides. We're going to randomly choose which patterns of enemies to use, so there is still an element of chance to the game, but it will be far fairer.

Creating the enemy spawner class

To start, create a new class in the source folder named EnemySpawner. This class will extend FlxTypedGroup.

Here's what it should look like to start:

package;

import flixel.group.FlxTypedGroup;

class EnemySpawner extends FlxTypedGroup
{

  public function new(MaxSize:Int=0) 
  {
    super(MaxSize);

  }

}

Before moving on, we'll make a few tweaks. Update the extends section so that FlxTypedGroup will use the Enemy class as follows:

class EnemySpawner extends FlxTypedGroup<Enemy>

We're extending the FlxTypedGroup class so that we can have a pool of Enemy objects similar to the way that we managed projectiles and...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image