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haXe 2 Beginner's Guide

You're reading from   haXe 2 Beginner's Guide Develop exciting applications with this multi-platform programming language

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Product type Paperback
Published in Jul 2011
Publisher
ISBN-13 9781849512565
Length 288 pages
Edition Edition
Languages
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Toc

Table of Contents (21) Chapters Close

haxe 2
Credits
Foreword
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. Getting to know haXe FREE CHAPTER 2. Basic Syntax and Branching 3. Being Cross-platform with haXe 4. Understanding Types 5. The Dynamic Type and Properties 6. Using and Writing Interfaces, Typedefs, and Enums 7. Communication Between haXe Programs 8. Accessing Databases 9. Templating 10. Interfacing with the Target Platform 11. A Dynamic Website Using JavaScript 12. Creating a Game with haXe and Flash Pop Quiz Answers Index

The SPOD


SPOD stands for Simple Persistence Objects Database. It is a functionality of the library to allow one to define objects in haXe and save and retrieve them easily from a database.

In fact, you will need to map haXe classes to tables in your database and you will be able to insert new records, delete them, update them, and search them.

Setting a SPOD object

To create objects that you will be able to use as SPOD objects, you have to create a class that extends neko.db.Object or php.db.Object.

Simply create the fields that exist in your table in the class as you would normally do:

class User extends neko.db.Object
{
   public var id : Int;
   public var userName : String;
   public var password : String;
}

We will also need to define a manager; it will be in charge of managing many operations for objects of this type. There is a standard one that you can use:

class User extends neko.db.Object
{
   public var id : Int;
   public var userName : String;
   public var password : String;
   
...
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