Material Alchemy: Using URP and Shader Graph for Stunning Visuals
Welcome to the first chapter of Section 3, Elevating Visuals, Effects, and Audio Here, we will dive deep into the different graphics and audio systems of Unity to dramatically improve the look and feel of the game. Let’s begin our journey into the world of shaders, the artists behind the scenes in every Unity game, and learn how to craft our own from scratch. We will start by discussing what a shader is and how to create our own to achieve several custom effects that couldn’t be accomplished using the default Unity shaders. We will be creating a simple water animation effect using Shader Graph, a visual shader editor included in the Universal Render Pipeline (URP), the preferred option for creators to launch their games on a wide variety of devices, including web and mobile. Also known as URP, this is one of the different rendering pipelines available in Unity, which provides rendering features oriented...