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Hands-On High Performance Programming with Qt 5

You're reading from   Hands-On High Performance Programming with Qt 5 Build cross-platform applications using concurrency, parallel programming, and memory management

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Product type Paperback
Published in Jan 2019
Publisher Packt
ISBN-13 9781789531244
Length 384 pages
Edition 1st Edition
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Author (1):
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Marek Krajewski Marek Krajewski
Author Profile Icon Marek Krajewski
Marek Krajewski
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Table of Contents (14) Chapters Close

Preface 1. Understanding Performant Programs 2. Profiling to Find Bottlenecks FREE CHAPTER 3. Deep Dive into C++ and Performance 4. Using Data Structures and Algorithms Efficiently 5. An In-Depth Guide to Concurrency and Multithreading 6. Performance Failures and How to Overcome Them 7. Understanding I/O Performance and Overcoming Related Problems 8. Optimizing Graphical Performance 9. Optimizing Network Performance 10. Qt Performance on Embedded and Mobile Platforms 11. Testing and Deploying Qt Applications 12. Assessments 13. Other Books You May Enjoy

Questions

Now, there's time for some more questions testing your understanding of the topics we learned in this chapter:

  1. Which OpenGL version will be used if your application uses the ANGLE driver? And what is an ICD?
  2. Which draw calls of QPainter are safe to use in the critical path?
  3. You see the following OpenGL code we used in one of the examples:
glBegin(GL_TRIANGLES);
glColor3f(1.0, 0.0, 0.0);
glVertex3f(-0.5, -0.5, 0);
...

What is your reaction?

  1. What is a stencil and when will it be applied in the graphics pipeline?
  2. What optimizations are performed by the default QML scene graph?
  3. You are a platform vendor and you'd like to take advantage of non-standard hardware features with your QML applications. What can you do?
  4. Why would you consider using QGraphicView in a new project?
  5. What kinds of shaders are possible with OpenGL?

...
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