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Hands-On Genetic Algorithms with Python

You're reading from   Hands-On Genetic Algorithms with Python Apply genetic algorithms to solve real-world AI and machine learning problems

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Product type Paperback
Published in Jul 2024
Publisher Packt
ISBN-13 9781805123798
Length 418 pages
Edition 2nd Edition
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Author (1):
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Eyal Wirsansky Eyal Wirsansky
Author Profile Icon Eyal Wirsansky
Eyal Wirsansky
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Table of Contents (24) Chapters Close

Preface 1. Part 1: The Basics of Genetic Algorithms
2. Chapter 1: An Introduction to Genetic Algorithms FREE CHAPTER 3. Chapter 2: Understanding the Key Components of Genetic Algorithms 4. Part 2: Solving Problems with Genetic Algorithms
5. Chapter 3: Using the DEAP Framework 6. Chapter 4: Combinatorial Optimization 7. Chapter 5: Constraint Satisfaction 8. Chapter 6: Optimizing Continuous Functions 9. Part 3: Artificial Intelligence Applications of Genetic Algorithms
10. Chapter 7: Enhancing Machine Learning Models Using Feature Selection 11. Chapter 8: Hyperparameter Tuning of Machine Learning Models 12. Chapter 9: Architecture Optimization of Deep Learning Networks 13. Chapter 10: Reinforcement Learning with Genetic Algorithms 14. Chapter 11: Natural Language Processing 15. Chapter 12: Explainable AI, Causality, and Counterfactuals with Genetic Algorithms 16. Part 4: Enhancing Performance with Concurrency and Cloud Strategies
17. Chapter 13: Accelerating Genetic Algorithms – the Power of Concurrency 18. Chapter 14: Beyond Local Resources – Scaling Genetic Algorithms in the Cloud 19. Part 5: Related Technologies
20. Chapter 15: Evolutionary Image Reconstruction with Genetic Algorithms 21. Chapter 16: Other Evolutionary and Bio-Inspired Computation Techniques 22. Index 23. Other Books You May Enjoy

The art of solving problems using genetic algorithms

Genetic algorithms provide us with a powerful and versatile tool that can be used to solve a wide array of problems and tasks. When we set to work on a new problem, we need to customize the tool and match it to that problem. This is done by making several choices, as described in the following paragraphs.

First, we need to determine the fitness function. This is how each individual will be evaluated, where larger values represent better individuals. The function does not have to be mathematical. It can be represented by an algorithm, a call to an external service, or even a result of a game played, to list a few options. We just need a way to programmatically retrieve the fitness value for any given proposed solution (individual).

Next, we need to choose an appropriate chromosome encoding. This is based on the parameters we send to the fitness function. So far, we have seen binary, integer, an ordered list, and real-coded examples...

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