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Hands-On Artificial Intelligence with Java for Beginners

You're reading from   Hands-On Artificial Intelligence with Java for Beginners Build intelligent apps using machine learning and deep learning with Deeplearning4j

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Product type Paperback
Published in Aug 2018
Publisher Packt
ISBN-13 9781789537550
Length 144 pages
Edition 1st Edition
Languages
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Author (1):
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Nisheeth Joshi Nisheeth Joshi
Author Profile Icon Nisheeth Joshi
Nisheeth Joshi
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Toc

Table of Contents (9) Chapters Close

Preface 1. Introduction to Artificial Intelligence and Java FREE CHAPTER 2. Exploring Search Algorithms 3. AI Games and the Rule-Based System 4. Interfacing with Weka 5. Handling Attributes 6. Supervised Learning 7. Semi-Supervised and Unsupervised Learning 8. Other Books You May Enjoy

Implementing Dijkstra's search

Now, we will look at the code for Dijkstra's search algorithm, which we discussed in the An introduction to searching section.

Let's get straight to the code, and look at how it works. In the previous section, the very first thing that we showed were the vertices; each vertex had certain properties. We will now create a Vertex class, as follows:

public class Vertex {
final private String id;
final private String name;


public Vertex(String id, String name) {
this.id = id;
this.name = name;
}

@Override
public int hashCode() {
final int prime = 31;
int result = 1;
result = prime * result + ((id == null) ? 0 : id.hashCode());
return result;
}

@Override
public boolean equals(Object obj) {
if (this == obj)
return true;
if (obj == null)
...
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