As mentioned in the previous section, GameObjects can include 3D objects with properties and components. In this section, we will create a 3D object to represent a blood droplet that we can use when the Cucumber Man is battling with a Cucumber Beetle. Before we create the object, let's create a material so that our blood droplet can have a realistic red color. Follow these steps to create the material:
- In the Project panel, click Materials, and then right-click in the folder and select Create |Â Material
- Name the new material red
- With the new material selected, click the color box in the Main Maps section of the Inspector panel
- In the color selector window that pops-up, select a red color and then close the selection box
Your new material, when viewed in the Inspector panel, should look similar to the following screenshot:
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