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Game Development with Unity for .NET Developers

You're reading from   Game Development with Unity for .NET Developers The ultimate guide to creating games with Unity and Microsoft Game Stack

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Product type Paperback
Published in May 2022
Publisher Packt
ISBN-13 9781801078078
Length 584 pages
Edition 1st Edition
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Author (1):
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Jiadong Chen Jiadong Chen
Author Profile Icon Jiadong Chen
Jiadong Chen
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Toc

Table of Contents (16) Chapters Close

Preface 1. Part 1: Basic Unity Concepts
2. Chapter 1: Hello Unity FREE CHAPTER 3. Chapter 2: Scripting Concepts in Unity 4. Part 2: Using C# Scripts to Work with Unity's Built-In Modules
5. Chapter 3: Developing UI with the Unity UI System 6. Chapter 4: Creating Animations with the Unity Animation System 7. Chapter 5: Working with the Unity Physics System 8. Chapter 6: Integrating Audio and Video in a Unity Project 9. Part 3: Advanced Scripting in Unity
10. Chapter 7: Understanding the Mathematics of Computer Graphics in Unity 11. Chapter 8: The Scriptable Render Pipeline in Unity 12. Chapter 9: The Data-Oriented Technology Stack in Unity 13. Chapter 10: Serialization System and Assets Management in Unity and Azure 14. Chapter 11: Working with Microsoft Game Dev, Azure Cloud, PlayFab, and Unity 15. Other Books You May Enjoy

To get the most out of this book

This book assumes that you have some familiarity with .NET and C#. This book covers basic concepts, advanced topics of the Unity game engine, and also other technologies such as the Microsoft Azure cloud and Azure PlayFab.

You'll also need a Long-Term Support (LTS) version of Unity installed on your computer – 2020 or later is recommended. You can find out how to install Unity on your computer in Chapter 1, Hello Unity. All code examples have been tested with Unity 2020.3.24 on a Windows OS. However, they should work with future version releases too.

You'll also need a Microsoft Azure cloud subscription, and you can apply for a free Azure account at the following link: https://azure.microsoft.com/en-in/free/.

If you wish to download sample projects from our GitHub repository, you will need a Git client; we recommend GitHub Desktop as it is the easiest to use. You can download it at the following link: https://desktop.github.com.

If you are using the Windows OS, you can also consider using Git for Windows. It can be downloaded at the following link: https://git-scm.com/download/win.

If you are using the digital version of this book, we advise you to type the code yourself or access the code from the book's GitHub repository (a link is available in the next section). Doing so will help you avoid any potential errors related to the copying and pasting of code.

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