The following section outlines the primary character/vehicle metrics:
- Min Speed: 500 km/h
The vehicle is always moving during the race and can never completely stop. - Max Speed: 6,500 km/h
The vehicle can only stay at max speed for a couple of seconds and its handling capacity will reduce to its minimum amount. - Max Health: 100%
The vehicle has a damage meter calculated as a percentage. - Attack Damage: Depends on the weapon.
The vehicle has no default weapon system but has an attachment slot for upgrades. - Handling: Depends on the current speed.
The vehicle's handling capacity is reduced as it reaches its top speed.