If you want to go further with the project we completed in this chapter, we recommend that you explore the following options:
- AR images: Instead of placing objects on surfaces, you can attach them to physical images (pictures, planes, and so on). You can find a starting point on how this works at https://developers.google.com/ar/develop/java/augmented-images/.
- Explore the available samples using Sceneform, you will only have to download and open them with Android Studio: https://developers.google.com/ar/develop/java/sceneform/samples.
- In Chapter 2, Introduction to Unity for AR Development, we introduced Unity 3D. ARCore can be used inside the Unity platform, which also makes the process of adding 3D models easier. It also accepts a greater number of extensions. You can find more information about how to get started here: https://developers...