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Embedded Linux Development Using Yocto Project

You're reading from   Embedded Linux Development Using Yocto Project Leverage the power of the Yocto Project to build efficient Linux-based products

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Product type Paperback
Published in Apr 2023
Publisher Packt
ISBN-13 9781804615065
Length 196 pages
Edition 3rd Edition
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Authors (2):
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Otavio Salvador Otavio Salvador
Author Profile Icon Otavio Salvador
Otavio Salvador
Daiane Angolini Daiane Angolini
Author Profile Icon Daiane Angolini
Daiane Angolini
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Toc

Table of Contents (20) Chapters Close

Preface 1. Chapter 1: Meeting the Yocto Project 2. Chapter 2: Baking Our First Poky-Based System FREE CHAPTER 3. Chapter 3: Using Toaster to Bake an Image 4. Chapter 4: Meeting the BitBake Tool 5. Chapter 5: Grasping the BitBake Tool 6. Chapter 6: Detailing the Temporary Build Directory 7. Chapter 7: Assimilating Packaging Support 8. Chapter 8: Diving into BitBake Metadata 9. Chapter 9: Developing with the Yocto Project 10. Chapter 10: Debugging with the Yocto Project 11. Chapter 11: Exploring External Layers 12. Chapter 12: Creating Custom Layers 13. Chapter 13: Customizing Existing Recipes 14. Chapter 14: Achieving GPL Compliance 15. Chapter 15: Booting Our Custom Embedded Linux 16. Chapter 16: Speeding Up Product Development through Emulation – QEMU 17. Chapter 17: Best Practices 18. Index 19. Other Books You May Enjoy

Understanding copyleft

Copyleft is a legal way to use copyright law to maximize rights and express freedom. However, it impacts our products. We must meet all obligations of open source and free software licenses.

When building a Linux distribution, at least two projects are used: the Linux kernel and a compiler. The GNU Compiler Collection (GCC) is still the most commonly used compiler. The Linux kernel uses the General Public License (GPL) v2 license, and the GCC uses the GPLv2, GPLv2.1, and GPLv3 licenses, depending on the project used.

However, a Linux-based system can include virtually all projects available worldwide, in addition to all applications made by the company for its product. So how do we know the number of projects and licenses included, and how do we fulfill copyleft compliance requirements?

Note

This chapter describes how the Yocto Project can help you in this task but be aware that you must know exactly what you need to provide and the possible license...

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