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Developing IoT Projects with ESP32

You're reading from   Developing IoT Projects with ESP32 Automate your home or business with inexpensive Wi-Fi devices

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Product type Paperback
Published in Sep 2021
Publisher Packt
ISBN-13 9781838641160
Length 474 pages
Edition 1st Edition
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Author (1):
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Vedat Ozan Oner Vedat Ozan Oner
Author Profile Icon Vedat Ozan Oner
Vedat Ozan Oner
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Table of Contents (17) Chapters Close

Preface 1. Section 1: Using ESP32
2. Chapter 1: Getting Started with ESP32 FREE CHAPTER 3. Chapter 2: Talking to the Earth – Sensors and Actuators 4. Chapter 3: Impressive Outputs with Displays 5. Chapter 4: A Deep Dive into the Advanced Features 6. Chapter 5: Practice – Multisensor for Your Room 7. Section 2: Local Network Communication
8. Chapter 6: A Good Old Friend – Wi-Fi 9. Chapter 7: Security First! 10. Chapter 8: I Can Speak BLE 11. Chapter 9: Practice – Making Your Home Smart 12. Section 3: Cloud Communication
13. Chapter 10: No Cloud, No IoT – Cloud Platforms and Services 14. Chapter 11: Connectivity Is Never Enough – Third-Party Integrations 15. Chapter 12: Practice – A Voice-Controlled Smart Fan 16. Other Books You May Enjoy

Technical requirements

You can find the chapter code in the GitHub repository here: https://github.com/PacktPublishing/Internet-of-Things-with-ESP32/tree/main/ch12.

The external libraries can be found here: https://github.com/PacktPublishing/Internet-of-Things-with-ESP32/tree/main/common.

When we prototype on a breadboard, we need the following items as hardware:

  • An ESP32 devkit
  • A breadboard, four tactile buttons, and jumper wires
  • A relay module with at least three relays on it (5 V DC input to drive 230 V AC output)
  • A logic converter, 3.3 V to 5 V (for example, an AZ-Delivery TXS0108E logic level converter module)
  • A power source (for example, the power supply module from the ELEGOO kit)

After developing and testing the code, we can move the hardware setup to a universal PCB so that we can mount the assembled hardware on a fan. You don't need to do this part of the project if you're happy with the prototype on the breadboard. However,...

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