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CMake Best Practices

You're reading from   CMake Best Practices Discover proven techniques for creating and maintaining programming projects with CMake

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Product type Paperback
Published in May 2022
Publisher Packt
ISBN-13 9781803239729
Length 406 pages
Edition 1st Edition
Tools
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Authors (2):
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Dominik Berner Dominik Berner
Author Profile Icon Dominik Berner
Dominik Berner
Mustafa Kemal Gilor Mustafa Kemal Gilor
Author Profile Icon Mustafa Kemal Gilor
Mustafa Kemal Gilor
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Table of Contents (22) Chapters Close

Preface 1. Part 1: The Basics
2. Chapter 1: Kickstarting CMake FREE CHAPTER 3. Chapter 2: Accessing CMake in Best Ways 4. Chapter 3: Creating a CMake Project 5. Part 2: Practical CMake – Getting Your Hands Dirty with CMake
6. Chapter 4: Packaging, Deploying, and Installing a CMake Project 7. Chapter 5: Integrating Third-Party Libraries and Dependency Management 8. Chapter 6: Automatically Generating Documentation with CMake 9. Chapter 7: Seamlessly Integrating Code Quality Tools with CMake 10. Chapter 8: Executing Custom Tasks with CMake 11. Chapter 9: Creating Reproducible Build Environments 12. Chapter 10: Handling Big Projects and Distributed Repositories in a Superbuild 13. Chapter 11: Automated Fuzzing with CMake 14. Part 3: Mastering the Details
15. Chapter 12: Cross-Platform Compiling and Custom Toolchains 16. Chapter 13: Reusing CMake Code 17. Chapter 14: Optimizing and Maintaining CMake Projects 18. Chapter 15: Migrating to CMake 19. Chapter 16: Contributing to CMake and Further Reading Material 20. Assessments 21. Other Books You May Enjoy

Getting the dependencies as source code

There are several ways to get dependencies as sources into your project. A relatively straightforward but dangerous way is to manually download or clone them into a subfolder inside your project and then add this folder with add_subdirectory. While this works and is pretty fast, it quickly becomes tedious and hard to maintain. So, this should be automated as soon as possible.

Note

The practice of downloading and integrating a copy of a third-party software directly into a product is called vendoring. While it has the advantage that it often makes building software easy, it creates issues with packaging libraries. Vendoring is avoided by either using either a package manager or by installing the third-party software in a location on your system.

Downloading dependencies as the source using pure CMake

At the base of getting external content is the CMake ExternalProject module and the more sophisticated FetchContent module, which is...

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