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Build Your Own Programming Language

You're reading from   Build Your Own Programming Language A programmer's guide to designing compilers, interpreters, and DSLs for modern computing problems

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Product type Paperback
Published in Jan 2024
Publisher Packt
ISBN-13 9781804618028
Length 556 pages
Edition 2nd Edition
Languages
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Author (1):
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Clinton  L. Jeffery Clinton L. Jeffery
Author Profile Icon Clinton L. Jeffery
Clinton L. Jeffery
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Table of Contents (27) Chapters Close

Preface 1. Section I: Programming Language Frontends
2. Why Build Another Programming Language? FREE CHAPTER 3. Programming Language Design 4. Scanning Source Code 5. Parsing 6. Syntax Trees 7. Section II: Syntax Tree Traversals
8. Symbol Tables 9. Checking Base Types 10. Checking Types on Arrays, Method Calls, and Structure Accesses 11. Intermediate Code Generation 12. Syntax Coloring in an IDE 13. Section III: Code Generation and Runtime Systems
14. Preprocessors and Transpilers 15. Bytecode Interpreters 16. Generating Bytecode 17. Native Code Generation 18. Implementing Operators and Built-In Functions 19. Domain Control Structures 20. Garbage Collection 21. Final Thoughts 22. Section IV: Appendix
23. Answers
24. Other Books You May Enjoy
25. Index
Appendix: Unicon Essentials

Building a bytecode instruction set for Jzero

This section describes a simple file format and instruction set for Jzero code, generated from three-address intermediate code. This is very much a toy instruction set. For the language that you create, you instead might decide to use (possibly a subset of) a real instruction set such as the Java bytecode instruction set. Java bytecode is a complicated format; if it wasn’t, we wouldn’t be going to the trouble of presenting something simpler. The instruction set presented here is slightly more capable than Jzero uses, to allow for common extensions.

Defining the Jzero bytecode file format

The Jzero bytecode format consists of a header, followed by a data section, followed by a sequence of instructions. Jzero bytecode files are interpreted as a sequence of 8-byte words in little-endian format. The header consists of an optional self-execution script, a magic word, a version number, and the word offset of the first instruction...

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