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Blender 3D Basics Beginner's Guide Second Edition

You're reading from   Blender 3D Basics Beginner's Guide Second Edition A quick and easy-to-use guide to create 3D modeling and animation using Blender 2.7

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Product type Paperback
Published in Aug 2014
Publisher Packt
ISBN-13 9781783984909
Length 526 pages
Edition 1st Edition
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Author (1):
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Gordon Fisher Gordon Fisher
Author Profile Icon Gordon Fisher
Gordon Fisher
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Table of Contents (15) Chapters Close

Preface 1. Introducing Blender and Animation 2. Getting Comfortable Using the 3D View FREE CHAPTER 3. Controlling the Lamp, the Camera, and Animating Objects 4. Modeling with Vertices, Edges, and Faces 5. Building a Simple Boat 6. Making and Moving the Oars 7. Planning Your Work, Working Your Plan 8. Making the Sloop 9. Finishing Your Sloop 10. Modeling Organic Forms, Sea, and Terrain 11. Improving Your Lighting and Camera Work 12. Rendering and Compositing A. Pop Quiz Answers Index

Finishing the sloop's superstructure

Well, you've done a lot of good work and it's time to bring it all together. The next step is to combine all the bits into a single file and finish your sloop. I have made kits of the parts that have been made so far, plus a few bonus items such as sails, a line, a door, and a glass portal. Since your sloop may vary slightly, you can either use what you have made or take parts from the kits. The parts I made are in the download pack. If you've forgotten any of the names of the sloop's parts, check the illustration in Chapter 7, Planning Your Work, Working Your Plan.

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