Building the SimpleAR scene in your own project
As you will see later in this chapter, the Samples project includes some assets we can use in your own projects, saving you time and effort, especially at the start. We will import unitypackage
, which we just exported, and then build the given SimpleAR scene as another test to verify that you're set up to build and run AR applications.
Creating a new project
If you already have a Unity project set up for AR development, as detailed in Chapter 1, Setting Up for AR Development, you can open it in Unity and skip this section. If not, perform the following steps, which have been streamlined for your convenience. If you require more details or explanations, please revisit Chapter 1, Setting Up for AR Development.
To create and set up a new Unity project with AR Foundation, Universal Render Pipeline, and the new Input System, here are the abbreviated steps:
- Create a new project by opening Unity Hub, selecting Projects...