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Arduino Wearable Projects

You're reading from   Arduino Wearable Projects Design, code, and build exciting wearable projects using Arduino tools

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Product type Paperback
Published in Aug 2015
Publisher
ISBN-13 9781785283307
Length 218 pages
Edition 1st Edition
Tools
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Author (1):
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Tony Effe A Olsson Tony Effe A Olsson
Author Profile Icon Tony Effe A Olsson
Tony Effe A Olsson
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Toc

What this book covers

Chapter 1, First Look and Blinking Lights, covers the basic steps of installing the development environment and how to get started with coding. We also take a look at how to create our first circuit and control an LED.

Chapter 2, Working with Sensors, teaches about interfacing with sensors and extracting data from them. The chapter also introduces digital and analog sensors ranging from simple to complex sensors.

Chapter 3, Bike Gloves, introduces the reader to the first project of the book, where the goal is to create a pair of bike gloves. In this chapter, we introduce the use of LEDs and how to control them, as well as how to use sensors for some simple gesture recognition.

Chapter 4, LED Glasses, teaches you to create a pair of programmable LED glasses. These glasses will be covered by LEDs in the front, which will be programmable to display different patterns and shapes. The reader will also be introduced to the construction of a pair of sunglasses.

Chapter 5, Where in the World Am I?, focuses on the making of a wrist-worn GPS tracking device. The information will be displayed on a small LCD screen. This chapter also includes instructions and tips on how to create a casing containing the components so that the device can be worn on the wrist.

Chapter 6, Hands-on with NFC, deals with NFC technology and servomotors and how they can be combined into a smart door lock. This chapter also includes how to design around NFC tags and make wearable jewelry that will work as a key for the lock.

Chapter 7, Hands-on BLE, deals with low-powered Bluetooth technology and how it can be implemented into wearable projects. This chapter introduces the Blend Micro board and how it can be used to create projects that connect to your mobile phone.

Chapter 8, On the Wi-fly, introduces you to the Wi-Fi Particle Core board and its web IDE. This chapter also talks about how to connect to online services.

Chapter 9, Time to Get Smart, focuses on the creation of a smart watch, which connects to the Internet and uses online services to create custom notifications to be displayed on a small OLED screen.

The online chapter (Chapter 10), Interactive Name Tag, expands upon Chapter 7, Hands-on BLE, which deals with small screens, and shows you how to interact with them over Bluetooth in order to make an interactive name tag. This chapter is available at https://www.packtpub.com/sites/default/files/downloads/ArduinoWearableProjects_OnlineChapter.pdf.

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