Implementing the mesh fitting with PyTorch3D
The input point cloud is contained in pedestrian.ply
. The mesh can be visualized using the vis_input.py
code snippet. The main code snippet for fitting a mesh model to the point cloud is contained in deform1.py
:
- We will start by importing the needed packages:
import os import sys import torch from pytorch3d.io import load_ply, save_ply from pytorch3d.io import load_obj, save_obj from pytorch3d.structures import Meshes from pytorch3d.utils import ico_sphere from pytorch3d.ops import sample_points_from_meshes from pytorch3d.loss import ( Â Â Â Â chamfer_distance, Â Â Â Â mesh_edge_loss, Â Â Â Â mesh_laplacian_smoothing, Â Â Â Â mesh_normal_consistency, ) import numpy as np
- We then declare a PyTorch device. If you have GPUs, then the device would be created to use GPUs. Otherwise, the device has to use CPUs:
if torch.cuda.is_available(): Â Â Â Â device...