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WebRTC Blueprints

You're reading from   WebRTC Blueprints Develop your very own media applications and services using WebRTC

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Product type Paperback
Published in May 2014
Publisher
ISBN-13 9781783983100
Length 176 pages
Edition Edition
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Author (1):
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Andrii Sergiienko Andrii Sergiienko
Author Profile Icon Andrii Sergiienko
Andrii Sergiienko
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Table of Contents (13) Chapters Close

WebRTC Blueprints
Credits
About the Author
Acknowledgments
About the Reviewers
www.PacktPub.com
Preface
1. Developing a WebRTC Application FREE CHAPTER 2. Using the WebRTC Data API 3. The Media Streaming and Screen Casting Services 4. Security and Authentication 5. Mobile Platforms Index

Introducing the Data API


The WebRTC Data API introduces the RTCDataChannel entity, which enables direct data connections between peers (just like for audio and video media channels), as we learned in Chapter 1, Developing a WebRTC Application.

Used in pair with RTCPeerConnection and utilizing the ICE framework, it makes it possible to link up direct data connections through firewalls and NATs. The Data API can be used to build powerful, low-latency applications such as games, remote desktops, desktop sharing, real-time private text chats, peer-to-peer file sharing, and torrents.

Data channels in WebRTC have built-in security. They are usually even faster than WebSocket connections (browser-to-server), because connections proceed between browsers without any point in the middle. Nevertheless, if you turn on the server, data will be transmitted via the server (consuming additional bandwidth on the server side). Also, connection establishment using data channels takes longer than when using...

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