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WebRTC Blueprints

You're reading from   WebRTC Blueprints Develop your very own media applications and services using WebRTC

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Product type Paperback
Published in May 2014
Publisher
ISBN-13 9781783983100
Length 176 pages
Edition Edition
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Author (1):
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Andrii Sergiienko Andrii Sergiienko
Author Profile Icon Andrii Sergiienko
Andrii Sergiienko
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Table of Contents (13) Chapters Close

WebRTC Blueprints
Credits
About the Author
Acknowledgments
About the Reviewers
www.PacktPub.com
Preface
1. Developing a WebRTC Application FREE CHAPTER 2. Using the WebRTC Data API 3. The Media Streaming and Screen Casting Services 4. Security and Authentication 5. Mobile Platforms Index

A simple file-sharing service – the browser application


The client code of our new application is very similar to the previous application in some parts. Nevertheless, it will be significantly different in the core side, so we will rework it and discuss it in detail in this chapter.

The WebRTC API wrapper

We developed a wrapper for the WebRTC API in the previous chapter, so now it will be even easier to do the same for our new application. Now we will add some new code relevant to the Data API and for HTML5-specific API functions, which will be useful for file I/O operations, by performing the following steps:

  1. Create the www/myrtclib.js file as we already did in Chapter 1, Developing a WebRTC Application. We need to declare an entity to control the WebRTC peer connection API. Using the myrtcadapter.js library, we will detect the browser type and version, and assign a relevant API function to this entity.

  2. We also need to detect the web browser's version in order to handle it appropriately by...

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