Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Visual Basic Quickstart Guide

You're reading from   Visual Basic Quickstart Guide Improve your programming skills and design applications that range from basic utilities to complex software

Arrow left icon
Product type Paperback
Published in Oct 2023
Publisher Packt
ISBN-13 9781805125310
Length 238 pages
Edition 1st Edition
Languages
Arrow right icon
Author (1):
Arrow left icon
Aspen Olmsted Aspen Olmsted
Author Profile Icon Aspen Olmsted
Aspen Olmsted
Arrow right icon
View More author details
Toc

Table of Contents (27) Chapters Close

Preface 1. Part 1:Visual Basic Programming and Scripting FREE CHAPTER
2. Chapter 1: The Visual Basic Family of Programming Languages 3. Chapter 2: Console Input and Output 4. Chapter 3: Data Types and Variables 5. Chapter 4: Decision Branching 6. Chapter 5: Iteration 7. Chapter 6: Functions and Procedures 8. Chapter 7: Project Part I 9. Part 2:Visual Basic Files and Data Structures
10. Chapter 8: Formatting and Modifying Data 11. Chapter 9: File Input and Output 12. Chapter 10: Collections 13. Chapter 11: Project Part II 14. Part 3:Object-Oriented Visual Basic
15. Chapter 12: Object-Oriented Programming 16. Chapter 13: Inheritance 17. Chapter 14: Polymorphism 18. Chapter 15: Interfaces 19. Chapter 16: Project Part III 20. Part 4:Server-Side Development
21. Chapter 17: The Request and Response Model 22. Chapter 18: Variable Scope and Concurrency 23. Chapter 19: Project Part IV 24. Chapter 20: Conclusions 25. Index 26. Other Books You May Enjoy

What this book covers

Chapter 1, The Visual Basic Family of Programming Languages, provides an overview of VB and its use cases over the years.

Chapter 2, Console Input and Output, teaches you how to retrieve keyboard input and send the results of computations to the computer screen.

Chapter 3, Data Types and Variables, discusses the different ways to store data in the computer memory during the program execution.

Chapter 4, Decision Branching, talks about how to build different pathways inside of our code based on an external environment such as input from the user.

Chapter 5, Iteration, shows how to repeat sections of code either a fixed number of times or until an environment is in a certain state.

Chapter 6, Functions and Procedures, dwells on modularizing sections of code for reuse. This makes it easier to have fewer bugs by only having one copy of code that does a specific thing.

Chapter 7, Project Part I, enables you to apply the programming skills you have learned to this point.

Chapter 8, Formatting and Modifying Data, explores the concept of rearranging data to use for display or for saving externally.

Chapter 9, File Input and Output, shows how to read and write data from and to files on the disk drive.

Chapter 10, Collections, discusses storing multiple values in one variable and then accessing those variables in code.

Chapter 11, Project Part II, provides an opportunity to apply the programming skills we have learned up to this point.

Chapter 12, Object-Oriented Programming, deals with arranging code into objects. Each object can have a state and actions it can perform.

Chapter 13, Inheritance, teaches us how to reuse code through the creation of taxonomies where we specify generic functionality higher in the tree.

Chapter 14, Polymorphism, shows us how to allow VB to execute the proper version of a method at runtime based on the context of the running program.

Chapter 15, Interfaces, explores code reuse through the definition of contracts for implementations that can be developed later but executed by our code.

Chapter 16, Project Part III, allows us to apply the programming skills we have learned up to this point.

Chapter 17, The Request and Response Model, discusses the web application communication model and how we send messages between partitions of our application.

Chapter 18, Variable Scope and Concurrency, explores handling multiple users on a web application.

Chapter 19, Project Part IV, provides a final opportunity to try out what we have learned.

Chapter 20, Conclusions, reviews the topics covered and suggests further learning and projects.

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image