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Unreal Development Kit Game Design Cookbook

You're reading from   Unreal Development Kit Game Design Cookbook Over 100 recipes to accelerate the process of learning game design with UDK book and ebook.

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Product type Paperback
Published in Feb 2012
Publisher Packt
ISBN-13 9781849691802
Length 544 pages
Edition 1st Edition
Tools
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Author (1):
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Thomas Mooney Thomas Mooney
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Thomas Mooney
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Table of Contents (17) Chapters Close

Unreal Development Kit Game Design Cookbook
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
1. Heads Up—UDK Interface Essentials 2. Notes From an Unreal World—Constructing Game World Elements FREE CHAPTER 3. It Lives!—Character Setup and Animation 4. Got Your Wires Crossed?—Visual Scripting of Gameplay in Kismet 5. It Is Your Destiny!—Scripting Complex Gameplay Flow in Kismet 6. Under The Hood—Configuration and Handy Tweaks for UDK 7. Hi, I'm Eye Candy!—Ways to Create and Use Particle Effects 8. Then There Was Light!—Manipulating Level Light and Shadows 9. The Devil Is In The Details!—Making the Most of Materials 10. The Way Of The Flash UI—Scaleform, CLIK, and Flash Interfaces Index

Creating a Landscape


This recipe covers the basics of making a Landscape, which is a newer alternative to using the Terrain tool. It features a more painterly tool set, and can also import Heightmaps from software such as Vue or Terragen. Heightmaps are black and white textures where light tones influence a surface to push it upwards, and darker tones effect it less. Our goals will be to model a simple Landscape asset, and paint texture layers on it. Afterward, we'll scatter trees and rocks across it using the Foliage tool (which isn't limited to foliage).

Getting ready

Open UDK fresh, and from the File | New menu load the map template Midday Lighting. You may want to read about the technological basis for the Landscape tool at http://udn.epicgames.com/Three/Landscape.html.

How to do it...

Generating a Landscape asset:

  1. To open Landscape Mode, click the icon which resembles a mountain with an L on it, shown here. Above it, the other icon with a mountain is for Terrain.

  2. The Landscape Edit dialog...
You have been reading a chapter from
Unreal Development Kit Game Design Cookbook
Published in: Feb 2012
Publisher: Packt
ISBN-13: 9781849691802
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