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Unity 5.x Animation Cookbook

You're reading from   Unity 5.x Animation Cookbook An advanced solution to all your Animation problems

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Product type Paperback
Published in May 2016
Publisher Packt
ISBN-13 9781785883910
Length 328 pages
Edition 1st Edition
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Author (1):
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Maciej Szczesnik Maciej Szczesnik
Author Profile Icon Maciej Szczesnik
Maciej Szczesnik
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Table of Contents (11) Chapters Close

Preface 1. Working with Animations FREE CHAPTER 2. Working with the Animation View 3. 2D and User Interface Animation 4. Character Movement 5. Character Actions and Expressions 6. Handling Combat 7. Special Effects 8. Animating Cutscenes 9. Physics and Animations 10. Miscellaneous

Using Blend Shapes to morph an object into another one


Previously, we used Blend Shapes to create face expressions. Blend Shapes are also an excellent tool for special effects. In this recipe, we will morph one object into another.

Getting ready

To follow this recipe, we need to prepare an object with Blend Shapes. We've created a really simple example in Blender—a subdivided cube with one shape key that looks like a sphere. See the following screenshot for reference:

A cube with a Blend Shape that turns it into a sphere

You can also go to the Chapter 07 Special effects\Recipe 05 Using blendshapes to morph an object into another one directory. Open the Example.unity scene there. You will see a number of cubes there. If you hit the space bar in play mode, the cubes will morph into spheres. You can find the Cuboid.fbx asset with the required Blend Shapes in the Model directory.

How to do it...

To use Blend Shapes to morph objects, follow these steps:

  1. Import the model with at least one Blend Shape...
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