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The Ultimate Guide to Informed Wearable Technology

You're reading from   The Ultimate Guide to Informed Wearable Technology A hands-on approach for creating wearables from prototype to purpose using Arduino systems

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Product type Paperback
Published in Oct 2022
Publisher Packt
ISBN-13 9781803230597
Length 526 pages
Edition 1st Edition
Tools
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Author (1):
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Christine Farion Christine Farion
Author Profile Icon Christine Farion
Christine Farion
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Table of Contents (22) Chapters Close

Preface 1. Part 1:Getting Started with Wearable Technology and Simple Circuits
2. Chapter 1: Introduction to the World of Wearables FREE CHAPTER 3. Chapter 2: Understanding and Building Electronic Sewable Circuits 4. Chapter 3: Exploring e-textile Toolkits: LilyPad, Flora, Circuit Playground, and More 5. Chapter 4: Implementing Arduino Code Using Gemma M0 and Circuit Playground 6. Part 2:Creating Sewable Circuits That Sense and React Using Arduino and ESP32
7. Chapter 5: Working with Sensors: All About Inputs! 8. Chapter 6: Exploring Reactions Through Outputs 9. Chapter 7: Moving Forward with Circuit Design Using ESP32 10. Part 3:Learning to Prototype, Build, and Wear a Hyper-Body System
11. Chapter 8: Learning How to Prototype and Make Electronics Wearable 12. Chapter 9: Designing and Prototyping Your Own Hyper-Body System 13. Chapter 10: Soldering and Sewing to Complete Your Project 14. Part 4:Getting the Taste of Designing Your Own Culture-Driven Wearable and Beyond
15. Chapter 11: Innovating, with a Human-Centered Design Process 16. Chapter 12: Designing for Forgetfulness: A Case Study of Message Bag 17. Chapter 13: Implementing the Best Solutions for Creating Your Own Wearable 18. Chapter 14: Delving into Best Practices and the Future of Wearable Technology 19. Index 20. Other Books You May Enjoy Appendix: Answers and Additional Information

To get the most out of this book

To work through the activities presented in this book, you do not need to have any prior knowledge of wearables or wearable systems. It is assumed that you are starting from a beginner level and the book will take you through example exercises to help you progress. There will be links for further reading and reference. Having some knowledge of Arduino-based systems would be beneficial though not necessary.

You will need a version of Arduino installed on your computer. Activities detailed are demonstrated with Arduino 2.0, but the code works for previous versions of Arduino. All code examples have been tested on both Windows and macOS.

Software/hardware covered in the book

Operating system requirements

Arduino IDE

Windows, macOS, or Linux

Arduino-based microcontroller boards: Flora, Gemma M0, Circuit Playground, ESP32, QTPy ESP32, and QTPy SAMD

Windows, macOS, or Linux

Various hardware inputs and outputs that are suitable for Arduino-based systems, typically with 3.3V or 5V power

Windows, macOS, or Linux

If you are using the digital version of this book, we advise you to type the code yourself or access the code from the book’s GitHub repository (a link is available in the next section). Doing so will help you avoid any potential errors related to the copying and pasting of code.

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