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The Essential Guide to Creating Multiplayer Games with Godot 4.0

You're reading from   The Essential Guide to Creating Multiplayer Games with Godot 4.0 Harness the power of Godot Engine's GDScript network API to connect players in multiplayer games

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Product type Paperback
Published in Dec 2023
Publisher Packt
ISBN-13 9781803232614
Length 326 pages
Edition 1st Edition
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Henrique Campos Henrique Campos
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Henrique Campos
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Table of Contents (19) Chapters Close

Preface 1. Part 1:Handshaking and Networking
2. Chapter 1: Setting up a Server FREE CHAPTER 3. Chapter 2: Sending and Receiving Data 4. Chapter 3: Making a Lobby to Gather Players Together 5. Chapter 4: Creating an Online Chat 6. Part 2:Creating Online Multiplayer Mechanics
7. Chapter 5: Making an Online Quiz Game 8. Chapter 6: Building an Online Checkers Game 9. Chapter 7: Developing an Online Pong Game 10. Chapter 8: Creating an Online Co-Op Platformer Prototype 11. Chapter 9: Creating an Online Adventure Prototype 12. Part 3:Optimizing the Online Experience
13. Chapter 10: Debugging and Profiling the Network 14. Chapter 11: Optimizing Data Requests 15. Chapter 12: Implementing Lag Compensation 16. Chapter 13: Caching Data to Decrease Bandwidth 17. Index 18. Other Books You May Enjoy

Understanding caching

In online multiplayer games, every second counts. Players expect seamless, real-time experiences without interruptions. This is where caching becomes a powerful ally in optimizing game performance. So, what exactly is caching, and why is it crucial for online multiplayer games?

Caching is the process of storing frequently accessed data or resources on a local device or intermediate server. These resources can include images, sound files, 3D models, or even small snippets of code. Instead of fetching these resources from a remote server every time they are needed, the game stores them locally. When a request for these resources arises, the game checks whether it already has a local copy. If it does, it uses the local version, significantly reducing loading times and conserving precious network bandwidth.

The principle behind caching is simple yet effective: if you’ve used something once, it’s likely you’ll need it again. In the context...

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