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Python 3 Object-Oriented Programming

You're reading from   Python 3 Object-Oriented Programming Build robust and maintainable software with object-oriented design patterns in Python 3.8

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Product type Paperback
Published in Oct 2018
Publisher Packt
ISBN-13 9781789615852
Length 466 pages
Edition 3rd Edition
Languages
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Author (1):
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Dusty Phillips Dusty Phillips
Author Profile Icon Dusty Phillips
Dusty Phillips
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Toc

Table of Contents (15) Chapters Close

Preface 1. Object-Oriented Design FREE CHAPTER 2. Objects in Python 3. When Objects Are Alike 4. Expecting the Unexpected 5. When to Use Object-Oriented Programming 6. Python Data Structures 7. Python Object-Oriented Shortcuts 8. Strings and Serialization 9. The Iterator Pattern 10. Python Design Patterns I 11. Python Design Patterns II 12. Testing Object-Oriented Programs 13. Concurrency 14. Other Books You May Enjoy

Case study

To tie it all together, let's build a simple command-line notebook application. This is a fairly simple task, so we won't be experimenting with multiple packages. We will, however, see common usage of classes, functions, methods, and docstrings.

Let's start with a quick analysis: notes are short memos stored in a notebook. Each note should record the day it was written and can have tags added for easy querying. It should be possible to modify notes. We also need to be able to search for notes. All of these things should be done from the command line.

An obvious object is the Note object; a less obvious one is a Notebook container object. Tags and dates also seem to be objects, but we can use dates from Python's standard library and a comma-separated string for tags. To avoid complexity, in the prototype, we need not define separate classes for these...

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