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Practical XMPP

You're reading from   Practical XMPP Unleash the power of XMPP in order to build exciting, realtime, federated applications based on open standards in a secure and highly scalable fashion

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Product type Paperback
Published in Sep 2016
Publisher Packt
ISBN-13 9781785287985
Length 250 pages
Edition 1st Edition
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Authors (3):
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Steven Watkin Steven Watkin
Author Profile Icon Steven Watkin
Steven Watkin
David Koelle David Koelle
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David Koelle
Lloyd Watkin Lloyd Watkin
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Lloyd Watkin
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Toc

Table of Contents (11) Chapters Close

Preface 1. An Introduction to XMPP and Installing Our First Server FREE CHAPTER 2. Diving into the Core XMPP Concepts 3. Building a One-on-One Chat Bot - The "Hello World" of XMPP 4. Talking XMPP in the Browser Using XMPP-FTW 5. Building a Multi-User Chat Application 6. Make Your Static Website Real-Time 7. Creating an XMPP Component 8. Building a Basic XMPP-Based Pong Game 9. Enhancing XMPPong with a Server Component and Custom Messages 10. Real-World Deployment and XMPP Extensions

Introducing the Jabber ID


In order to identify a user on the XMPP network, you need to know two things: the server on which they have an account and the account name on that server. So far, looks very much like an e-mail address, for example, marty@mcfly.fam.

However, XMPP being somewhat visionary for its time-realized that people would probably be using multiple devices/clients connected to the same account, and therefore added the resource that identifies a specific client connection on that account. When we include the resource, we get what is known as a full Jabber ID, or full JID. An example is marty@mcfly.fam/highschool.

The JID is made up of three parts:

Local

Domain

Resource

marty

@

mcfly.fam

/

highschool

Like e-mail, the domain part of the JID is case insensitive, but, unlike e-mail, the local part is also case-insensitive. XMPP goes one big step beyond this, however, and uses full Unicode for addressing so that JID can be made up of any number of non-ASCII characters...

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