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Practical Autodesk AutoCAD 2023 and AutoCAD LT 2023

You're reading from   Practical Autodesk AutoCAD 2023 and AutoCAD LT 2023 A beginner's guide to 2D drafting and 3D modeling with Autodesk AutoCAD

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Product type Paperback
Published in Oct 2022
Publisher Packt
ISBN-13 9781801816465
Length 674 pages
Edition 2nd Edition
Tools
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Authors (2):
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Yasser Shoukry Yasser Shoukry
Author Profile Icon Yasser Shoukry
Yasser Shoukry
Jaiprakash Pandey Jaiprakash Pandey
Author Profile Icon Jaiprakash Pandey
Jaiprakash Pandey
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Toc

Table of Contents (21) Chapters Close

Preface 1. Part 1: Introduction and 2D Drafting
2. Chapter 1: An Introduction to AutoCAD FREE CHAPTER 3. Chapter 2: Basic Drawing Tools and Commands 4. Chapter 3: Learning about Modify Commands 5. Chapter 4: Working with Arrays and Reusable Objects 6. Part 2: Customization, Collaboration, and Using Reusable Content
7. Chapter 5: Managing Drawings with Layers and Properties 8. Chapter 6: Working with Hatches, Text, and Dimensions 9. Chapter 7: Tables and Isometric Drawings 10. Chapter 8: Customization Tools 11. Chapter 9: External References and Dynamic Blocks 12. Part 3: 3D Modeling
13. Chapter 10: Introduction to 3D Modeling 14. Chapter 11: Creating Primitive 3D Shapes 15. Chapter 12: Conversion between 2D and 3D 16. Chapter 13: Modifying 3D Objects 17. Chapter 14: Paper Space Layouts and Printing 18. Chapter 15: Rendering and Presentation 19. Index 20. Other Books You May Enjoy

Summary

This chapter began with the grid and snap status bar features, which allow you to visualize the drawing area and use the background grid as a reference for the drawing. Additionally, we learned about using the selection cycling toggle, which is great for making selections of overlapping objects. However, the main highlights of this chapter were the Array and block tools.

With Array, we learned how to create patterns along a rectangle, circle, and any other path. We learned how to create reusable content, called blocks, and how to create blocks with attributes and a simple version of blocks, called groups.

In the next chapter, we will continue to learn about the named objects, and we will move one step further toward learning about drawing management tools, such as layers. Additionally, we will learn how to check the properties of objects and modify them for a drawing.

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