It is often the case that we end up writing repetitive if...else statements (or an equivalent switch statement) that do similar things, often with little variation and often done by copying and pasting with small changes. When the number of alternatives gets larger, the code becomes hard to both read and maintain. Repetitive if...else statements can be replaced with various techniques, such as polymorphism. In this recipe, we will see how to avoid if...else statements in factory patterns (a factory is a function or object that is used to create other objects) using a map of functions.
Avoiding repetitive if...else statements in factory patterns
Getting ready
In this recipe, we will consider the following problem: building a system that can handle image files...