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Metaprogramming in C#

You're reading from   Metaprogramming in C# Automate your .NET development and simplify overcomplicated code

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Product type Paperback
Published in Jun 2023
Publisher Packt
ISBN-13 9781837635429
Length 352 pages
Edition 1st Edition
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Author (1):
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Einar Ingerbrigsten Einar Ingerbrigsten
Author Profile Icon Einar Ingerbrigsten
Einar Ingerbrigsten
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Table of Contents (25) Chapters Close

Preface 1. Part 1:Why Metaprogramming?
2. Chapter 1: How Can Metaprogramming Benefit You? FREE CHAPTER 3. Chapter 2: Metaprogramming Concepts 4. Chapter 3: Demystifying through Existing Real-World Examples 5. Part 2:Leveraging the Runtime
6. Chapter 4: Reasoning about Types Using Reflection 7. Chapter 5: Leveraging Attributes 8. Chapter 6: Dynamic Proxy Generation 9. Chapter 7: Reasoning about Expressions 10. Chapter 8: Building and Executing Expressions 11. Chapter 9: Taking Advantage of the Dynamic Language Runtime 12. Part 3:Increasing Productivity, Consistency, and Quality
13. Chapter 10: Convention over Configuration 14. Chapter 11: Applying the Open-Closed Principle 15. Chapter 12: Go Beyond Inheritance 16. Chapter 13: Applying Cross-Cutting Concerns 17. Chapter 14: Aspect-Oriented Programming 18. Part 4:Compiler Magic Using Roslyn
19. Chapter 15: Roslyn Compiler Extensions 20. Chapter 16: Generating Code 21. Chapter 17: Static Code Analysis 22. Chapter 18: Caveats and Final Words 23. Index 24. Other Books You May Enjoy

Generic attributes

One of the limitations of C# attributes that we used to have is that attributes could not be generic types taking generic arguments. Prior to C# 11, you would get a compiler error if you added a generic argument to your attribute class. This limitation is lifted with the release of C# 11.

Up till C# 11, the only way you could collect type information was for the attribute to have parameters or properties that were of type System.Type. This became very verbose:

public class CustomAttribute : Attribute
{
    public CustomAttribute(Type theType)
}

And then adorning a type with the attribute would be as follows:

[Custom(typeof(string))]
public class MyClass
{
}

With C# 11, now you can improve how you get type information:

public class CustomAttribute<T> : Attribute
{
}

When you adorn a type with the attribute, you use the generic argument:

[Custom<string>]
public class MyClass
{
}

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