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Mastering Go

You're reading from   Mastering Go Leverage Go's expertise for advanced utilities, empowering you to develop professional software

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Product type Paperback
Published in Mar 2024
Publisher Packt
ISBN-13 9781805127147
Length 736 pages
Edition 4th Edition
Languages
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Author (1):
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Mihalis Tsoukalos Mihalis Tsoukalos
Author Profile Icon Mihalis Tsoukalos
Mihalis Tsoukalos
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Table of Contents (19) Chapters Close

Preface 1. A Quick Introduction to Go 2. Basic Go Data Types FREE CHAPTER 3. Composite Data Types 4. Go Generics 5. Reflection and Interfaces 6. Go Packages and Functions 7. Telling a UNIX System What to Do 8. Go Concurrency 9. Building Web Services 10. Working with TCP/IP and WebSocket 11. Working with REST APIs 12. Code Testing and Profiling 13. Fuzz Testing and Observability 14. Efficiency and Performance 15. Changes in Recent Go Versions 16. Other Books You May Enjoy
17. Index
Appendix: The Go Garbage Collector

Interfaces

An interface is a Go mechanism for defining behavior that is implemented using a set of methods. Interfaces have a core role in Go and can simplify the code of your programs when they have to deal with multiple data types that perform the same task—recall that fmt.Println() works for almost all data types.

But remember, interfaces should not be unnecessarily complex. If you decide to create your own interfaces, then you should begin with a common behavior that you want to be used by multiple data types. Additionally, you should not design your programs by defining interfaces. You should start designing your program and wait for common behaviors to reveal themselves and then convert those common behaviors into interfaces. Last, if the use of interfaces does not make your code simpler, consider removing some or all of your interfaces.

Interfaces define none, a single, or multiple type methods that need to be implemented. As you already know, once you implement...

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