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Mastering Adobe Captivate 8

You're reading from   Mastering Adobe Captivate 8 Create responsive demonstrations, simulations, and quizzes for multiscreen delivery with Adobe Captivate

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Product type Paperback
Published in Apr 2015
Publisher Packt
ISBN-13 9781784398309
Length 638 pages
Edition 1st Edition
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Author (1):
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Damien Bruyndonckx Damien Bruyndonckx
Author Profile Icon Damien Bruyndonckx
Damien Bruyndonckx
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Table of Contents (15) Chapters Close

Preface 1. Getting Started with Adobe Captivate 8 FREE CHAPTER 2. Capturing the Slides 3. Working with Standard Objects 4. Working with Multimedia 5. Working with the Timeline and Other Useful Tools 6. Working with Interactive Objects 7. Working with Styles, Master Slides, Themes, and Templates 8. Producing a Video Demo 9. Creating a Responsive Project 10. Working with Quizzes 11. Using Captivate with Other Applications 12. Working with Variables, Advanced Actions, and Widgets 13. Finishing Touches and Publishing Index

Working with audio


In this section, you will discover how audio can be used in a Captivate project. You can add sound at three different levels:

  • Object level: The sound associated with an object plays when the object appears on the screen. This is a great place to add small sound effects (whooshes, clings, bangs, tones, and so on.) to the project.

  • Project level: Most of the time, the project-level audio clip is used to add background music to the entire project.

  • Slide level: The audio clip plays in sync with the slide. Most of the time, this option is used to add voice-over narration.

You will now cover these three options in more detail. The one that will capture most of your attention is slide-level audio. Slide-level audio can either be recorded (with Captivate or with an external audio application) or generated by the Text-to-Speech engine of Captivate. Closed Captions can also be added to the slide-level audio.

Adding audio to the objects

Sound can be added on each and every object in...

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