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Learn WinUI 3

You're reading from   Learn WinUI 3 Leverage WinUI and the Windows App SDK to create modern Windows applications with C# and XAML

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Product type Paperback
Published in Oct 2023
Publisher Packt
ISBN-13 9781805120063
Length 386 pages
Edition 2nd Edition
Languages
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Author (1):
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Alvin Ashcraft Alvin Ashcraft
Author Profile Icon Alvin Ashcraft
Alvin Ashcraft
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Table of Contents (20) Chapters Close

Preface 1. Part 1:Introduction to WinUI and Windows Applications FREE CHAPTER
2. Chapter 1: Introduction to WinUI 3. Chapter 2: Configuring the Development Environment and Creating the Project 4. Chapter 3: MVVM for Maintainability and Testability 5. Chapter 4: Advanced MVVM Concepts 6. Chapter 5: Exploring WinUI Controls 7. Chapter 6: Leveraging Data and Services 8. Part 2:Extending WinUI and Modernizing Applications
9. Chapter 7: Fluent Design System for Windows Applications 10. Chapter 8: Adding Windows Notifications to WinUI Applications 11. Chapter 9: Enhancing Applications with Community Toolkits 12. Chapter 10: Accelerating App Development with Template Studio 13. Part 3:Build and Deploy on Windows and Beyond
14. Chapter 11: Debugging WinUI Applications with Visual Studio 15. Chapter 12: Hosting a Blazor Application in WinUI 16. Chapter 13: Take Your App Cross-Platform with Uno Platform 17. Chapter 14: Packaging and Deploying WinUI Applications 18. Index 19. Other Books You May Enjoy

Migrating WinUI XAML markup and code to Uno Platform

In this section, we are going to take the UnoMediaCollection solution that we created in the previous section and migrate the code from an earlier version of MyMediaCollection. This will give us a cross-platform version of the application that we will run on Windows, Android, and WebAssembly in the sections ahead.

In order to keep things simple for our first project, we are going to migrate the code from the completed MyMediaCollection solution found in the completed code for Chapter 5, Exploring WinUI Controls. If you don’t have a copy of that code, you can get it from GitHub here: https://github.com/PacktPublishing/Learn-WinUI-3-Second-Edition/tree/main/Chapter05/Complete. The easiest way to follow along with the instructions is to download the solution, but you can also create each class in the Uno Project solution and copy and paste the WinUI project code from the GitHub editor.

We are going to use the code from...

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