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Learn Blender Simulations the Right Way

You're reading from   Learn Blender Simulations the Right Way Create attractive and realistic animations with Mantaflow, rigid and soft bodies, and Dynamic Paint

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Product type Paperback
Published in Nov 2022
Publisher Packt
ISBN-13 9781803234151
Length 368 pages
Edition 1st Edition
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Author (1):
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Stephen Pearson Stephen Pearson
Author Profile Icon Stephen Pearson
Stephen Pearson
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Table of Contents (21) Chapters Close

Preface 1. Part 1: Using Mantaflow for Fire, Smoke, and Fluids
2. Chapter 1: An Introduction to Mantaflow FREE CHAPTER 3. Chapter 2: Understanding Domains, Flows, and Effectors 4. Chapter 3: Creating a Realistic Campfire Simulation 5. Chapter 4: Creating a Waterfall Using Mantaflow 6. Chapter 5: Creating a Realistic Explosion 7. Part 2: Simulating Physics with Soft Bodies and Cloth
8. Chapter 6: Getting Started with Soft Bodies 9. Chapter 7: Creating a Soft Body Obstacle Course 10. Chapter 8: Introduction to Cloth Simulations 11. Chapter 9: Creating a Realistic Flag 12. Part 3: Diving into Rigid Bodies
13. Chapter 10: An Introduction to Rigid Bodies 14. Chapter 11: Creating a Rigid Body Physics Course 15. Part 4: Understanding Dynamic Paint in Blender
16. Chapter 12: Introduction to Dynamic Paint 17. Chapter 13: Creating a Paintbrush Effect 18. Chapter 14: Creating a Raindrop Effect 19. Index 20. Other Books You May Enjoy

Understanding soft body settings and values

Now that you know how a soft body simulation and collision objects work in Blender, it’s time to get into the technical details and learn about all the settings and values and how this changes the simulation. While going through this chapter, I suggest you test out the settings for yourself so you can visualize how they work. You can download a basic .blend file that I have created for that exact purpose from https://github.com/PacktPublishing/Learn-Blender-Simulations-the-Right-Way/tree/main/Chapter06. When you open this file, you will find just a basic scene with an icosphere and a collision object.

Now, let’s talk about the settings!

Object settings

When you first select Soft Body in the Physics panel, you will see a lot of settings on the right side, as we can see here:

Figure 6.10 – Object settings

Figure 6.10 – Object settings

Let’s start out from the top and work our way down, as follows:

    ...
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