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Kivy ??? Interactive Applications and Games in Python second edition

You're reading from   Kivy ??? Interactive Applications and Games in Python second edition Create responsive cross-platform UI/UX applications and games in Python using the open source Kivy library

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Product type Paperback
Published in Jun 2015
Publisher
ISBN-13 9781785286926
Length 206 pages
Edition 1st Edition
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Author (1):
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Roberto Ulloa Roberto Ulloa
Author Profile Icon Roberto Ulloa
Roberto Ulloa
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Table of Contents (8) Chapters Close

Preface 1. GUI Basics – Building an Interface FREE CHAPTER 2. Graphics – the Canvas 3. Widget Events – Binding Actions 4. Improving the User Experience 5. Invaders Revenge – an Interactive Multi-touch Game 6. Kivy Player – a TED Video Streamer Index

Subtitles – tracking the video progression


Let's add subtitles to our application. We will do this in four simple steps:

  1. Create a Subtitle widget (subtitle.kv) derived from the Label class that will display the subtitles

  2. Place a Subtitle instance (video.kv) on top of the video widget

  3. Create a Subtitles class (subtitles.py) that will read and parse a subtitle file

  4. Track the Video progression (video.py) to display the corresponding subtitle

The Step 1 involves the creation of a new widget in the subtitle.kv file:

88. # File name: subtitle.kv
89. <Subtitle@Label>:
90.     halign: 'center'
91.     font_size: '20px'
92.     size: self.texture_size[0] + 20, self.texture_size[1] + 20
93.     y: 50
94.     bcolor: .1, .1, .1, 0
95.     canvas.before:
96.         Color:
97.             rgba: self.bcolor
98.         Rectangle:
99.             pos: self.pos
100.             size: self.size

There are two interesting elements in this code. The first one is the definition of the size property (line 92...

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