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iOS Game Development By Example

You're reading from   iOS Game Development By Example Learn how to develop an ace game for your iOS device, using Sprite Kit

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Product type Paperback
Published in Aug 2015
Publisher Packt
ISBN-13 9781785284694
Length 220 pages
Edition 1st Edition
Languages
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Author (1):
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Samanyu Chopra Samanyu Chopra
Author Profile Icon Samanyu Chopra
Samanyu Chopra
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Table of Contents (12) Chapters Close

Preface 1. An Introduction to Sprite Kit FREE CHAPTER 2. Scenes in Sprite Kit 3. Sprites 4. Nodes in Sprite Kit 5. Physics in Sprite Kit 6. Animating Sprites, Controls, and SceneKit 7. Particle Effects and Shaders 8. Handling Multiple Scenes and Levels 9. Performance Enhancement and Extras 10. Revisiting Our Game and More on iOS 9 Index

Orientation in our project


As we are making a Platformer game, it's better to opt for landscape mode. Although you can select both Landscape Left and Landscape Right, it is better to opt for one orientation for easier programming. Following are the steps to do the same:

  1. Launch the Platformer project that we made in the last chapter, either by double-clicking Platformer.xcodeproj from the directory of project, or from your Xcode.

  2. Click on the Project Navigator and then click Platformer, which is just under it, on the left panel.

  3. Untick the Portrait checkbox and tick Landscape Left under the Device Orientation section:

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