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Hands-On System Programming with C++

You're reading from   Hands-On System Programming with C++ Build performant and concurrent Unix and Linux systems with C++17

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Product type Paperback
Published in Dec 2018
Publisher Packt
ISBN-13 9781789137880
Length 552 pages
Edition 1st Edition
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Author (1):
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Dr. Rian Quinn Dr. Rian Quinn
Author Profile Icon Dr. Rian Quinn
Dr. Rian Quinn
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Table of Contents (16) Chapters Close

Preface 1. Getting Started with System Programming 2. Learning the C, C++17, and POSIX Standards FREE CHAPTER 3. System Types for C and C++ 4. C++, RAII, and the GSL Refresher 5. Programming Linux/Unix Systems 6. Learning to Program Console Input/Output 7. A Comprehensive Look at Memory Management 8. Learning to Program File Input/Output 9. A Hands-On Approach to Allocators 10. Programming POSIX Sockets Using C++ 11. Time Interfaces in Unix 12. Learning to Program POSIX and C++ Threads 13. Error – Handling with Exceptions 14. Assessments 15. Other Books You May Enjoy

Learning about POSIX time.h APIs

We will begin this chapter by discussing POSIX time.h APIs, which provide APIs for reading various clocks and performing calculations on these clock times. Although these APIs are specific to standard C, as will be demonstrated in the following section, the C time interfaces are still needed when working with C++, a problem that is being addressed in C++20.

Learning about the types of APIs

The UNIX epoch defines the number of seconds from January 1, 1970. Interfaces described in this chapter leverage the UNIX epoch to define the notion of time. The POSIX time.h APIs, for the purpose of this chapter, define three different, opaque types:

  • tm: An opaque structure that holds a date and time.
  • ...
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