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Godot Engine Game Development Projects

You're reading from   Godot Engine Game Development Projects Build five cross-platform 2D and 3D games with Godot 3.0

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Product type Paperback
Published in Jun 2018
Publisher Packt
ISBN-13 9781788831505
Length 298 pages
Edition 1st Edition
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Author (1):
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Chris Bradfield Chris Bradfield
Author Profile Icon Chris Bradfield
Chris Bradfield
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Preface

This book is an introduction to the Godot game engine and its new version, 3.0. Godot 3.0 has a large number of new features and capabilities that make it a strong alternative to more expensive commercial game engines. For beginners, it offers a friendly way to learn game development techniques. For more experienced developers, Godot is a powerful, customizable tool for bringing visions to life.

This book will have a project-based approach. It consists of five projects that will help developers achieve a sound understanding of how to use the Godot engine to build games.

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