Search icon CANCEL
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Godot Engine Game Development Projects

You're reading from   Godot Engine Game Development Projects Build five cross-platform 2D and 3D games with Godot 3.0

Arrow left icon
Product type Paperback
Published in Jun 2018
Publisher Packt
ISBN-13 9781788831505
Length 298 pages
Edition 1st Edition
Languages
Tools
Arrow right icon
Author (1):
Arrow left icon
Chris Bradfield Chris Bradfield
Author Profile Icon Chris Bradfield
Chris Bradfield
Arrow right icon
View More author details
Toc

3D Minigolf

The previous projects in this book have been designed in 2D space. This is intentional, in order to introduce the various features and concepts of Godot while keeping the projects' scopes limited. In this chapter, you'll venture into the 3D side of game development. For some, 3D development feels significantly more difficult to manage; for others, it is more straightforward. In either case, there is certainly an additional layer of complexity for you to understand.

If you've never worked with any kind of 3D software before, you may find yourself encountering many new concepts. This chapter will explain them as much as possible, but remember to refer to the Godot documentation whenever you need a more in-depth understanding of a particular topic.

The game you'll make in this chapter is called Minigolf. This will consist of a small customizable course...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at €18.99/month. Cancel anytime