Game details
Each game in MERN VR Game will be defined in a common data structure that the React 360 application will also adhere to when rendering the individual game details.
Game data structure
The game data structure will hold details such as the game's name, a URL pointing to the location of the equirectangular image for the game world, and two arrays containing details for each VR object to be added to the game world:
- name: A string representing the name of the game
- world: A string with the URL pointing to the equirectangular image either hosted on cloud storage, CDNS, or stored on MongoDB
- answerObjects: An array of objects containing details of the VR objects that can be collected by the player
- wrongObjects: An array of objects containing details of the other VR objects to be placed in the VR world that cannot be collected by the player
Details of VR objects
The answerObjects
array will contain details of the 3D objects that can be collected, and the wrongObjects
array will contain details...