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F# 4.0 Design Patterns

You're reading from   F# 4.0 Design Patterns Solve complex problems with functional thinking

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Product type Paperback
Published in Nov 2016
Publisher Packt
ISBN-13 9781785884726
Length 318 pages
Edition 1st Edition
Languages
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Author (1):
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Gene Belitski Gene Belitski
Author Profile Icon Gene Belitski
Gene Belitski
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Toc

Table of Contents (14) Chapters Close

Preface 1. Begin Thinking Functionally FREE CHAPTER 2. Dissecting F# Origins and Design 3. Basic Functions 4. Basic Pattern Matching 5. Algebraic Data Types 6. Sequences - The Core of Data Processing Patterns 7. Advanced Techniques: Functions Revisited 8. Data Crunching – Data Transformation Patterns 9. More Data Crunching 10. Type Augmentation and Generic Computations 11. F# Expert Techniques 12. F# and OOP Principles/Design Patterns 13. Troubleshooting Functional Code

Diminishing patterns

Similarly to SOLID principles, many OOP design patterns in the context of idiomatic functional-first F# either diminish (sometimes to the extent of disappearing) or significantly morph. Let's take a quick look at some instances of such transformation. I will be using samples taken from the code base I authored, implementing payment applications for Jet.com. Samples are somewhat simplified to align with the book format.

The Command design pattern

The Command Design Pattern (https://en.wikipedia.org/wiki/Command_pattern) in OOP stands for a behavioral design pattern where all the information required to perform an action at a later time is encapsulated in an object. But wait a minute; doesn't this exactly coincide with what a function is? That's right; almost any idiomatic F# pattern of dealing with a higher-order function to traverse a data structure while applying a lower-order function to each element can be considered an occurrence of the Command pattern...

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