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Expert C++

You're reading from   Expert C++ Become a proficient programmer by learning coding best practices with C++17 and C++20's latest features

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Product type Paperback
Published in Apr 2020
Publisher Packt
ISBN-13 9781838552657
Length 606 pages
Edition 1st Edition
Languages
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Authors (2):
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Vardan Grigoryan Vardan Grigoryan
Author Profile Icon Vardan Grigoryan
Vardan Grigoryan
Shunguang Wu Shunguang Wu
Author Profile Icon Shunguang Wu
Shunguang Wu
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Toc

Table of Contents (22) Chapters Close

Preface 1. Section 1: Under the Hood of C++ Programming
2. Introduction to Building C++ Applications FREE CHAPTER 3. Low-Level Programming with C++ 4. Details of Object-Oriented Programming 5. Understanding and Designing Templates 6. Memory Management and Smart Pointers 7. Section 2: Designing Robust and Efficient Applications
8. Digging into Data Structures and Algorithms in STL 9. Functional Programming 10. Concurrency and Multithreading 11. Designing Concurrent Data Structures 12. Designing World-Ready Applications 13. Designing a Strategy Game Using Design Patterns 14. Networking and Security 15. Debugging and Testing 16. Graphical User Interface with Qt 17. Section 3: C++ in the AI World
18. Using C++ in Machine Learning Tasks 19. Implementing a Dialog-Based Search Engine 20. Assessments 21. Other Books You May Enjoy

Working with data

When we refer to computer memory, we consider the Random Access Memory (RAM) by default, and also the RAM is a general term for either SRAM or DRAM; we will mean DRAM by default unless otherwise stated. To clear things out, let's take a look at the following diagram, which illustrates the memory hierarchy:

When we compile a program, the compiler stores the final executable file in the hard drive. To run the executable file, its instructions are loaded into the RAM and are then executed by the CPU one by one. This leads us to the conclusion that any instruction required to be executed should be in the RAM. This is partially true. The environment that is responsible for running and monitoring programs plays the main role.

Programs we write are executed in the hosted environment, which is in the OS. The OS loads the contents of the program (its instructions...

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