Setting up a demo scene using primitive shapes
The first thing we’re going to do before we get everything set up for interactions is turn our base scene into a working demo scene. A demo scene is an environment that is used to showcase the features and functionality of an experience. This is important because, with demo scenes, you’re able to rapidly prototype the ideas that you have without having to waste time on all the other details of the environment you are testing in. We’re not at the point where we need to build worlds and explore specific interaction use cases – we’re just testing what is possible with our basic knowledge of VR. That includes walking around and engaging with different objects. Our demo scene is going to focus on making simple interactions possible.
First, we are going to create an environment we can use to test all of the interactions. We will create it using primitive shapes, which we will then learn how to replace with...