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Construct 2 Game Development by Example

You're reading from   Construct 2 Game Development by Example Learn how to make games for multiple platforms with Construct 2.

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Product type Paperback
Published in Jun 2014
Publisher
ISBN-13 9781849698061
Length 230 pages
Edition 1st Edition
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Author (1):
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John Bura John Bura
Author Profile Icon John Bura
John Bura
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Toc

Table of Contents (11) Chapters Close

Preface 1. Getting Started with Construct 2 FREE CHAPTER 2. Inputs and Controls 3. Variables and Arrays 4. Game Mechanics 5. Making a Simple Shooter 6. Making a Tower Defense Game 7. Making a Puzzle Physics Game 8. Exporting Your Game A. Where to Go from Here
Index

Exporting games in Construct 2


One of the best features about Construct 2 is that you can export your games to many locations. If you are new to game development, then this seems normal; most engines try to export to multiple locations. However, this wasn't always the case. In the past, if you wanted to develop a game for two different systems, it meant doing a lot of work behind the scenes. Construct 2 solves this problem by exporting to HTML5.

HTML5 is used in order to have a consistent browser experience between platforms in order to have websites that have the same quality through multiple platforms. This means that if you view your game on a mobile device, it will run the same as on a desktop or any other device.

"But you said websites, and not games!"

I did just say that, but you can also have games on the web. In the past, web games have typically been Flash games. HTML5 games are slowly replacing Flash games, as Flash games cannot run on some mobile devices.

Since HTML5 games can run...

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