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Building Cross-Platform GUI Applications with Fyne

You're reading from   Building Cross-Platform GUI Applications with Fyne Create beautiful, platform-agnostic graphical applications using Fyne and the Go programming language

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Product type Paperback
Published in Jan 2021
Publisher Packt
ISBN-13 9781800563162
Length 318 pages
Edition 1st Edition
Languages
Tools
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Author (1):
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Andrew Williams Andrew Williams
Author Profile Icon Andrew Williams
Andrew Williams
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Toc

Table of Contents (18) Chapters Close

Preface 1. Section 1: Why Fyne? The Reason for Being and a Vision of the Future
2. Chapter 1: A Brief History of GUI Toolkits and Cross-Platform Development FREE CHAPTER 3. Chapter 2: The Future According to Fyne 4. Section 2: Components of a Fyne App
5. Chapter 3: Window, Canvas, and Drawing 6. Chapter 4: Layout and File Handling 7. Chapter 5: Widget Library and Themes 8. Chapter 6: Data Binding and Storage 9. Chapter 7: Building Custom Widgets and Themes 10. Section 3: Packaging and Distribution
11. Chapter 8: Project Structure and Best Practices 12. Chapter 9: Bundling Resources and Preparing for Release 13. Chapter 10: Distribution – App Stores and Beyond 14. Other Books You May Enjoy Appendix A: Developer Tool Installation 1. Appendix B: Installing Mobile Build Tools 2. Appendix C: Cross-Compiling

Chapter 8: Project Structure and Best Practices

The Go language comes with a well-understood set of best practices such as style, documentation, and code structure. Often, when applications start adding graphical user interface (GUI) elements, these best practices can be lost. Testing individual components and keeping a clean separation of types helps us maintain clean code that is easier to maintain over time. These concepts can be followed within GUI code as well, with support from a toolkit such as Fyne.

In this chapter, we'll explore how these concepts apply to graphical application development and how we can learn from them to make our GUIs easier to manage over time. We will cover the following topics:

  • Organizing a well-structured project
  • Understanding the separation of concerns
  • Using test-driven development and writing tests for the whole application GUI
  • Managing platform-specific code

Let's get started!

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