Introduction
A videographer would never be able to capture his incredible footage without the aid of a camera and the same is true with Motion. If you think you've seen a lot with Motion so far, think again because we've just scratched the surface. By making our projects 3D, we're about to bring an extraordinary dimension to our fingertips. This dimension will give us the ability to add cameras and lights to our scenes that will interact with any 3D object. Through this chapter, we'll begin to explore the basics so that we become more comfortable navigating around our 3D world. From there, we'll begin to animate our scenes by using behaviors and keyframes along with exploring some new effects that become possible only in 3D, such as Reflection and Depth of Field. Let's take a plunge into the abyss!