Fixing problem areas
From time to time, every 3D sculptor will encounter some common 3D sculpting issues. Let's look at how to fix some of these now.
Flattening an area of the mesh
Since you are sculpting the base of the trunk, parts of the geometry will move below the floor grid level. As seen to the left of the following screenshot, the base of the trunk is dipping below the dotted line.
To correct this, there is a handy tool in the 3D sculpting toolset called the Line Project brush. Let's learn how to use it:
- With the Line Project brush selected, left-click and start to draw a line from the left toward the right-hand side.
- Hold Ctrl while drawing to snap the line at an angle that's parallel to the floor grid.
- Release the left mouse button once you have drawn the line past the base of the trunk. The overhanging part of the mesh will now be flattened out. You may have noticed that the area below the line is shaded darker than the area above...