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Unity 2020 Mobile Game Development

You're reading from   Unity 2020 Mobile Game Development Discover practical techniques and examples to create and deliver engaging games for Android and iOS

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Product type Paperback
Published in Aug 2020
Publisher Packt
ISBN-13 9781838987336
Length 464 pages
Edition 2nd Edition
Languages
Tools
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Author (1):
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John P. Doran John P. Doran
Author Profile Icon John P. Doran
John P. Doran
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Toc

Table of Contents (14) Chapters Close

Preface 1. Building Your Game 2. Project Setup for Android and iOS Development FREE CHAPTER 3. Mobile Input/Touch Controls 4. Resolution-Independent UI 5. Advertising Using Unity Ads 6. Implementing In-App Purchases 7. Getting Social 8. Keeping Players Involved with Notifications 9. Using Unity Analytics 10. Making Your Title Juicy 11. Game Build and Submission 12. Augmented Reality 13. Other Books You May Enjoy

Sharing high scores via Twitter

Twitter is an online news and social networking service where users post and interact with each other through messages that they call tweets, which are limited to 280 characters. Many indie game developers use Twitter as a way to attract others to play their games.

Twitter is a great option to start off with because we can add it very easily to our project by simply opening a specific URL. Let's look at the steps to do just that:

  1. Open the PauseScreenBehaviour script. Once inside, we will add the following code inside the PlayerScreenBehaviour class:
#region Share Score via Twitter 

/// <summary>
/// Web address in order to create a tweet
/// </summary>
private const string tweetTextAddress =
"http://twitter.com/intent/tweet?text=";

/// <summary>
/// Where we want players to visit
/// </summary>
private string appStoreLink = "http://johnpdoran.com/";

[Tooltip("Reference to the player for the score&quot...
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